Building System
An advanced system for placing and building props in territories.
🚀 Features Overview
✅ Supports VORP, RedEM:RP, and custom frameworks Fully compatible out-of-the-box, with easy adaptation to your server's structure.
⚙️ Highly Configurable All systems are modular and editable via config, from distances to materials, maintenance, and permissions.
🌍 Multi-language Support Easily switch between languages using
Config.Locale
.🏗️ Custom Buildable Props Includes a variety of predefined props—and you can add your own with full control over images, materials, and behaviors.
🔐 Job-based Access Control Limit visibility and build permissions per prop using job whitelisting.
🧩 Advanced Prop Placement System Smooth, grid-aligned, and intuitive prop placement that works seamlessly in multiplayer.
🖱️ User-Friendly Builder Interface Clean, in-game builder menu activated via item or custom logic.
🧱 Custom Prop Functions Assign unique behaviors to props (e.g., open chest, toggle light) using a powerful function hook system.
🛠️ Optional Maintenance System Enable prop degradation over time with material costs for long-term gameplay balance.
🛡️ Admin Management Tools Staff can view, edit, and delete player creations directly in-game.
🧠 Smart Vegetation Clearing Automatically removes plants or grass beneath certain props for realism.
🎮 Control Customization Define which keys are enabled/disabled when building.
🚀 Fully Optimized Lightweight and performance-friendly, designed for persistent multiplayer environments.
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