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Building System

An advanced system for placing and building props in territories.

🚀 Features Overview

  • Supports VORP, RedEM:RP, and custom frameworks Fully compatible out-of-the-box, with easy adaptation to your server's structure.

  • ⚙️ Highly Configurable All systems are modular and editable via config, from distances to materials, maintenance, and permissions.

  • 🌍 Multi-language Support Easily switch between languages using Config.Locale.

  • 🏗️ Custom Buildable Props Includes a variety of predefined props—and you can add your own with full control over images, materials, and behaviors.

  • 🔐 Job-based Access Control Limit visibility and build permissions per prop using job whitelisting.

  • 🧩 Advanced Prop Placement System Smooth, grid-aligned, and intuitive prop placement that works seamlessly in multiplayer.

  • 🖱️ User-Friendly Builder Interface Clean, in-game builder menu activated via item or custom logic.

  • 🧱 Custom Prop Functions Assign unique behaviors to props (e.g., open chest, toggle light) using a powerful function hook system.

  • 🛠️ Optional Maintenance System Enable prop degradation over time with material costs for long-term gameplay balance.

  • 🛡️ Admin Management Tools Staff can view, edit, and delete player creations directly in-game.

  • 🧠 Smart Vegetation Clearing Automatically removes plants or grass beneath certain props for realism.

  • 🎮 Control Customization Define which keys are enabled/disabled when building.

  • 🚀 Fully Optimized Lightweight and performance-friendly, designed for persistent multiplayer environments.

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